Game · itch.io · University
A neon-soaked top-down shooter — my first game on the Digital Game Design program, built around punchy hit-feel and game feel.

This was my first game on the Digital Game Design program. I owned the 2D art and design, and spent most of my time on hit-feel and overall game feel — making every shot and hit land with weight.
In a neon-soaked metropolis, Wick — a former hitman for the "Vendetta" mafia — is hunted by his old bosses for what he knows. His only way out is to tear the organisation down from the roots, confronting its corrupt members and leaders level by level.
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