3D Artist & Technical Artist

Enes
Bolat

I'm a 3D artist and game developer. I make the characters, props and environments that fill a game, and help build the games around them — backed by a technical-art skill set that ties it all together.

↓  Scroll to explore

About Me

Profile / 01

Technical Artist with hands-on experience across indie production at Pattern Games and AA pipelines at TaleWorlds. I create optimized, stylized 3D assets and integrate AI-assisted tools into the production pipeline to speed up iteration — working end-to-end in Unity, from asset import and prefabs to materials and scene optimization.

Winner of the Renault Trucks international design competition, my work moved from screen to a real Renault truck on European roads. I'm currently studying Digital Game Design at Istanbul Topkapı University.

Highlights
  • Renault Trucks — 1st place worldwideInt'l design contest in ETS2 · official in-game + built on a real truck
  • Shipped on SteamMadness of the Science — 3D & technical art
  • Studio experienceTaleWorlds (AA) & Pattern Games (indie)
  • 50+ portfolio works3D art, games, animation & video

Experience

Career / 02
Apr 2026 — Present

Rogue Duck Interactive Freelance Video Editor

  • Editing promotional game trailers as a freelance video editor, drawing on cinematic and YouTube & Steam production experience.
Jun 2025 — Oct 2025

TaleWorlds Entertainment Art Intern

  • Took an active role across concept design, 3D modeling, VFX production and technical art in the art department — blending the artistic vision with technical requirements to raise the visual quality of in-house titles.
  • Gained hands-on experience in professional AA production pipelines and cross-department collaboration.
Apr 2022 — Jun 2025

Pattern Games Technical Artist

  • Worked as Technical Artist on a story-driven FPS within a seven-person team, acting as the bridge between art and engineering: owned in-engine integration in Unity (asset pipeline, prefabs, materials, lighting) and contributed across 3D modeling, animation, VFX, cutscenes, sound integration, UI/UX and scene/performance optimization.
  • Produced the project's promotional assets end-to-end — ad visuals, logos, splash art and trailer/teaser videos — keeping a consistent visual identity across platforms.
  • Helped ship the game's demo on Steam, reaching a wider audience and feeding player insights back into development.
Sep 2020 — Jun 2021

Borusan Otomotiv IT Intern

  • Completed a 9-month vocational high school internship in IT system maintenance, documentation and end-user support.

Selected Work

Index / 03
Royal Match Treasure Chest Case

Royal Match Treasure Chest Case

3D Art · 2025

This stylized treasure chest was created as part of a Dream Games case study during Spring 2025. The goal was…

Arcane Vi Gauntlet Model & Animations

Arcane Vi Gauntlet Model & Animations

3D Art · 2024

I modeled Vi’s iconic gauntlet from Arcane and designed it to be animation-friendly. This 18,000-tris model…

Pipe Hammer

Pipe Hammer

3D Art · 2024

Hello, in this project, I recreated the model from Navid Valizadeh's tutorial series. However, I didn't watch…

Old Mining Lantern

Old Mining Lantern

3D Art · 2024

This model, created using Blender and Substance Painter, was an important step in my modelling development.…

Walls Modular Pack

Walls Modular Pack

3D Art · 2024

I’m excited to present the Sci-Fi Modular Pack I created for the game 'Madness of the Science,' which I…

Treasure Chest

Treasure Chest

3D Art · 2024

The case study I prepared for the Dream Games job application. I modeled the given 2D concept drawing with…

Isometric Cute House

Isometric Cute House

3D Art · 2024

In this modeling project, I aimed to improve myself by doing brush exercises in Photoshop. While designing…

Worn Out Warehouse - MSFS Addon

Worn Out Warehouse - MSFS Addon

3D Art · 2024

The warehouse model I prepared for the MSFS game add-on. This building is located at Maastricht Aachen…

Container House - MSFS Airport Addon

Container House - MSFS Airport Addon

3D Art · 2024

The Container House model I prepared for the MSFS game add-on. This building is located at Maastricht Aachen…

High Poly 3D Gramophone Model

High Poly 3D Gramophone Model

3D Art · 2023

The gramophone model I created in Blender is meticulously detailed, and it's a project aimed at enhancing my…

Real Billboard Model (Low Poly For Game)

Real Billboard Model (Low Poly For Game)

3D Art · 2024

This model is a freelance job. The model requested by the client is a billboard located in the parking lot of…

Building of Maastricht Airport - MSFS Addon

Building of Maastricht Airport - MSFS Addon

3D Art · 2024

The model requested by the client is an unused, dilapidated building located at Maastricht Aachen Airport…

DHL Service Point Building - MSFS Addon

DHL Service Point Building - MSFS Addon

3D Art · 2024

The DHL service building model I prepared for the MSFS game add-on. This building is located at Maastricht…

Bird Deterrent Devices Runway Airport Model - MSFS Addon

Bird Deterrent Devices Runway Airport Model - MSFS Addon

3D Art · 2024

The model requested by the client is a bird deterrent device installed at Maastricht Aachen Airport. It is…

Low Poly Car Model insp.E30

Low Poly Car Model insp.E30

3D Art · 2023

One more task from my learning practices in Blender. I prepared a Low Poly Car model inspired by the design…

“Still life with Roemer” Remake

“Still life with Roemer” Remake

3D Art · 2024

Hello, for my final project, I recreated Pieter Claesz's painting "Still Life with Roemer" from scratch using…

Game Ready Stylized Hammer Model

Game Ready Stylized Hammer Model

3D Art · 2023

I have created a stylized hammer model ready to be transferred to a game through the knowledge gained from…

Automated Weather Observing System (Low Poly For Game)

Automated Weather Observing System (Low Poly For Game)

3D Art · 2024

This model is a freelance job. The model requested by the customer is part of the Automated Weather Observing…

Realistic Low Poly Road Props

Realistic Low Poly Road Props

3D Art · 2024

A reusable, game-ready low-poly pack of universal road props — modeled and textured for use in future games.

Angler Fish Enemy Animations

Angler Fish Enemy Animations

Animation · 2024

The enemy character animation in the game we developed as a team was created by me. The model was designed by…

Sci-Fi Pistol FPS Animations

Sci-Fi Pistol FPS Animations

Animation · 2023

I am delighted to present the FPS gun animations that I prepared for the game developed with my team. The…

Minion Enemy

Minion Enemy

Animation · 2024

The enemy character animation in the game we developed as a team was created by me. The model was designed by…

Flying Enemy

Flying Enemy

Animation · 2024

The enemy character animation in the game we developed as a team was created by me. The model was designed by…

Low Poly Boss Robot Animations - MOS

Low Poly Boss Robot Animations - MOS

Animation · 2024

The large enemy robot animation I prepared for the game developed by Pattern Games. The robot modeling was…

Low Poly Robot Animations - MOS

Low Poly Robot Animations - MOS

Animation · 2024

The enemy robot character animations in the game prepared by Pattern Games. The robot modeling was done by 3D…

Soul Gate

Soul Gate

Game · itch.io

A demon-hunting action game built in 48 hours — winner of the StartGate Game Jam. I did character art, animation, level design and VFX.

Switch Race

Switch Race

Game · itch.io

A fast, reflex-based colour-switching racer — I handled vehicle and level design, VFX, the trailer and the poster.

Devil Journey

Devil Journey

Game · itch.io

A weekend game-jam game (Global Game Jam) — I handled the level design and the trailer.

Neon Vendetta

Neon Vendetta

Game · itch.io

A neon top-down shooter and my first game on the Digital Game Design program — 2D art, design and game feel.

Sakinler Apartmanı

Sakinler Apartmanı

Twine · Interactive fiction

A visual-novel-style interactive story built in Twine — a narrative-design exercise.

Choban

Choban

Game · itch.io

A heartfelt shepherd-dog simulation — I led the design and animation across a four-person university team.

Exits to Return

Exits to Return

Game · itch.io

A quiet 3D side-scroller about growing up — an AI-focused project where I built the whole Unity side.

Ala 2

Ala 2

Game · itch.io

My first Unreal Engine 5 build — a solo learning project focused on presentation quality.

Opening Scene - MOS

Opening Scene - MOS

VFX · MOS
Sci-fi Pistol VFX - MOS

Sci-fi Pistol VFX - MOS

VFX · MOS
Equip Pipe Cutscene - MOS

Equip Pipe Cutscene - MOS

VFX · MOS
Turret Gadget VFX - MOS

Turret Gadget VFX - MOS

VFX · MOS
Energy Room VFX - MOS

Energy Room VFX - MOS

VFX · MOS
Minion Enemy VFX - MOS

Minion Enemy VFX - MOS

VFX · MOS
The Flying Enemy VFX - MOS

The Flying Enemy VFX - MOS

VFX · MOS
Enemy Bullets VFX - MOS

Enemy Bullets VFX - MOS

VFX · MOS
ToxicBomb

ToxicBomb

VFX
TR Extended Map — Banner Splash Art

TR Extended Map — Banner Splash Art

2D · Splash Art
TR Extended Map — Marmara Splash Art

TR Extended Map — Marmara Splash Art

2D · Splash Art
Nothing to Declare Gameplay Trailer / Portfolio

Nothing to Declare Gameplay Trailer / Portfolio

Video · YouTube
Mixed Spirits Gameplay Trailer / Portfolio

Mixed Spirits Gameplay Trailer / Portfolio

Video · YouTube
Madness of the Science Game Trailer / Portfolio

Madness of the Science Game Trailer / Portfolio

Video · YouTube
Choban - A Sheepdog Game Trailer

Choban - A Sheepdog Game Trailer

Video · YouTube
Marvel's Spider-Man 2: Web of Toxic / Fan Trailer

Marvel's Spider-Man 2: Web of Toxic / Fan Trailer

Video · YouTube
Tavern Adventure Trailer - Portfolio / Freelance

Tavern Adventure Trailer - Portfolio / Freelance

Video · YouTube
ETS 2 TR Extended Map İstanbul Edition Tanıtım Videosu 2020

ETS 2 TR Extended Map İstanbul Edition Tanıtım Videosu 2020

Video · YouTube
Marvel's Spider-Man 2: Defy the Darkness / Fan Gameplay Trailer (Study)

Marvel's Spider-Man 2: Defy the Darkness / Fan Gameplay Trailer (Study)

Video · YouTube
Switch Race Trailer/ School Project

Switch Race Trailer/ School Project

Video · YouTube
Exits to Retun: Buden of Life / Game Trailer / School Project

Exits to Retun: Buden of Life / Game Trailer / School Project

Video · YouTube
Trucks of Europe 3 Tanıtım Videosu 2022

Trucks of Europe 3 Tanıtım Videosu 2022

Video · YouTube
ETS 2 - Evolution Tuning Pack

ETS 2 - Evolution Tuning Pack

Video · YouTube
Diamond Evolution

Diamond Evolution

Video · YouTube
ETS 2 - SCS Video Contest 2020

ETS 2 - SCS Video Contest 2020

Video · YouTube · Winner
Renault Trucks T: Evolution

Renault Trucks T: Evolution

Video · YouTube
ETS2 RENAULT DESIGN CONTEST

ETS2 RENAULT DESIGN CONTEST

Video · YouTube
Magara Jam 2023 - Martian Gameplay Video

Magara Jam 2023 - Martian Gameplay Video

Video · YouTube
ETS2 - Oyuncuyusbis Man Lions Coach 2023 Trailer

ETS2 - Oyuncuyusbis Man Lions Coach 2023 Trailer

Video · YouTube
Our @GlobalGameJam  game "Devil Journey" Trailer

Our @GlobalGameJam game "Devil Journey" Trailer

Video · YouTube
Neon Vendetta Teaser / School Project

Neon Vendetta Teaser / School Project

Video · YouTube

Awards

Recognition / 04
The real Renault Trucks T High wearing my winning livery
2021 · 1st place worldwide

Renault Trucks Evolution — Worldwide Design Winner

At 18 I beat hundreds of entries in a worldwide public vote. SCS Software made my livery official content in Euro Truck Simulator 2 — and Renault built it onto a real T High.

SCS Video Contest 2020 — winning cinematic trailer
2020 · Winner (Top 5)

SCS Video Contest 2020 — Winner

One of five winners worldwide, picked by SCS Software’s jury — my cinematic Euro Truck Simulator 2 trailer was listed first and called “a professional trailer.”