Game · itch.io · University
A fast, reflex-based colour-switching racer. I handled the vehicle and level design and the visual effects.

I designed the vehicles and the levels and created the visual effects — including the hologram effect. I also produced the trailer and the poster.
In a future where colour dictates your place in society, you play a fugitive escaping the megacity of "Color City" in a colour-shifting car. Match your vehicle's colour to each energy barrier to pass through it — pick the wrong colour and it's over. A reflex-based, fast-paced racer across four colours: red, blue, green and yellow.
A 1.5-month university midterm project, built by a team of four.
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