Game · itch.io · Game Jam
A demon-hunting action game built in 48 hours — and the jam winner that opened the door to TaleWorlds.

In the 48-hour jam I created the character model and its animations, designed the levels, and built the visual effects.
The thin veil between our world and hell has been torn by a cult's forbidden ritual, spilling demons into the world. As the last of an ancient hunter bloodline, you're sent to cleanse them — through a portal that both banishes their souls and becomes the arena you fight them in. Every battle leaves the portal more unstable, pushing you to uncover the ancient seal that can finally close the rift.
Built in 48 hours at the StartGate Game Jam (2024) by a team of five. Our game took 1st place — which earned me an ASUS laptop and an internship opportunity at TaleWorlds.
Screenshots


